As promised, I reworked this scene. I added more character to Roy's walk, made the actual stairs smaller, changed the object he holds into a box, and a ton of other things. Now that the main animation is out of the way it's time to texture! Woot! Keep commenting on my animations here and on the digimill.net forum. I'll be posting render tests on here after my island adventure (aka my cousin's wedding on Vancouver Island). Back on Monday, July 30th.
Wednesday, July 25, 2007
Friday, July 20, 2007
RR: Machine Go Rebuild
Here we go, another take on the machine go piece. As you can see, stairs! I'm 100% about the camera angle, tell me what you think!
Tuesday, July 17, 2007
Hey, Other Things Also Get Updated!
Just a reminder, that my blog entries called Smashing Thoughts: Smash Brothers Brawl Predictions and Virtual Console Wish List are being updated as more news comes from Smashbros.com and as games get released for the Wii Virtual Console. Check them out.
Monday, July 16, 2007
Problem Adverted!
I'm back in animation mode! Howrah! Ok, I touched up a piece which I'll be posting in a few days. But at the moment I'm working on THIS ANIMATION In this scene Roy climbed up into the machine helm, but at the end of the short he walks off the machine and falls. (see below image)
Think about that, wouldn't he turn to climb down the ladder instead? Instead of doing two ladder climbs I decided to get rid of the ladder climb in the first one and make him run up a rickety staircase he built himself. (see side picture).
Would you like to walk up those stairs? They're still work in progress. I still need to tweak them, add some bent nails sticking out of them, uneven steps, paint can (Tiff suggestion), then texture it. Just something to add some more atmosphere and character to the scene. More on the way! Watch those Crash Without Recovery episodes!
Think about that, wouldn't he turn to climb down the ladder instead? Instead of doing two ladder climbs I decided to get rid of the ladder climb in the first one and make him run up a rickety staircase he built himself. (see side picture).
Would you like to walk up those stairs? They're still work in progress. I still need to tweak them, add some bent nails sticking out of them, uneven steps, paint can (Tiff suggestion), then texture it. Just something to add some more atmosphere and character to the scene. More on the way! Watch those Crash Without Recovery episodes!
Sunday, July 15, 2007
Crash Episode 3
E3 has come and gone and like I said in Crash Episode 2, I'll be representing Nintendo on a Digimill.net Crash Without Recovery Round Table about E3. Well, Curtis, Kyle and I got together on Thursday and recorded our reactions to the show and now it's online. Check it out:
Part 1: Microsoft
Part 2: Nintendo
Part 3: Sony
Part 4: E3 and the Industry
Part 1: Microsoft
Part 2: Nintendo
Part 3: Sony
Part 4: E3 and the Industry
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